Google Stadia Makes Huge Splash at Game Developers Conference | #198
The Game Developers Conference usually scoots under the radar of most people in the tech world, but this year a certain mega corporation is making a big splash. Host Mike Etchart starts off the show with a warning about big company mergers: they will always win, and the consumer will always lose. This is made evident with AT&T’s immediate price hikes on services like DIRECTV NOW. Next, Engadget Editor Senior Editor, Jessica Conditt, gives us the details on the biggest announcement of the Game Developers Conference – Google Stadia. This game streaming service sets out to Netflix-ify the video game industry, providing access to the latest virtual experiences via any device with an internet connection and the ability to stream video. Also, we chat about the health of the video game industry, indie games, Steam, the AAA tier game sector, and more. Closing the show, Popular Technology Radio Producer, Cody Castleberry, shares his thoughts on Google Stadia. Is latency one of Stadia’s key flaws? Listen in for more about Google Stadia, indie games, and the Game Developers Conference.
·[00:00:00] Fool Us Once, AT&T…
·[00:05:29] Game Developers Conference and Stadia
·[00:12:31] Pros and Cons of Google Stadia
·[00:19:51] Stadia To Amalgamate Video Game Market?
·[00:27:23] Indie Games, Getting Noticed, and More
·[00:35:53] Our Take on Google Stadia
[00:00:00] Fool Us Once, AT&T…
As we get ready to delve into the world of the Game Developers Conference and Google’s big announcement, Mike takes some time to blow off some steam about the shady dealings of AT&T. Back in 2016 when the merger between communication giants AT&T and Time Warner was announced, it was promised that this merger would enable the conglomerate to provide customers with enhanced experiences. Now that the merger has closed, lo and behold, the monthly charge for DIRECTV NOW has gone up by $10, while the number of channels it offers has gone down. What do you think about the AT&T and Time Warner merger.
[00:05:29] Game Developers Conference and Stadia
The Game Developers Conference is where game makers go to learn the latest tricks and see the newest technologies in their world. That’s why it’s the perfect place for a tech giant like Google to announce its new game streaming service, Stadia. While Google may be promising the stars, Engadget Senior Editor, Jessica Conditt, thinks it might be much more realistic to shoot for the moon. Does existing internet infrastructure allow for an unmarred rollout of Stadia? That, and many other questions, remain to be answered. Tune in for more coverage of Google’s big announcement and the Game Developers Conference.
[00:12:31] Pros and Cons of Google Stadia
Google’s announcement of Stadia at the Game Developers Conference wasn’t the first we’ve seen of the game streaming service. Engadget Senior Editor, Jessica Conditt, partook in the beta test of then-named Project Stream, which worked fairly well overall, but was not without flaws. Jessica was able to stream a big budget game like Assassin’s Creed Odyssey on her 2015 MacBook Air, which is not well suited to games, on a Google Chrome browser page. Jessica experienced occasional lag spikes and lost connections, but that said, it was the best experience she’s ever had streaming a video game. We speculate on other specifics like business model, and the effect Stadia may have on existing console and PC markets, and if they will be able to crack the code on effective content curation. A lot of questions still remain up in the air. Are you excited for Google Stadia?
[00:19:51] Stadia To Amalgamate Video Game Market?
Google isn’t haphazardly stumbling into this new venture. They’re taking a lot of careful steps to make sure they partner with the right companies, hire the right people, and ultimate provide a service that is open to all. Engadget Senior Editor, Jessica Conditt, discusses how veteran game marketplaces like Steam, and newcomers, like Epic games, can ultimately be brought into the folds of Google’s new ecosystem, rather than being crushed under its oncoming treads. Then, we chat about the general health of the video game industry, including the tendency of AAA development studios to overwork its employees and lay them off after a product is released. Keep up to date with the ever changing gaming world.
[00:27:23] Indie Games, Getting Noticed, and More
While the tools available to indie game developers have mostly caught up to those of AAA developers, there is one wrench in their kit that hasn’t: marketing budgets! Engadget Senior Editor, Jessica Conditt, sheds some light on the difficulty indie game makers have with getting their creations to the right audiences without the big cash spending on advertisements that AAA studios have access to. The dominant PC games hub, Steam, and notable mobile marketplaces have always tried to help the little guys get noticed with sales, but it isn’t a perfect system. Also, we hear about some other things that have Jessica excited, like the new Oculus Rift S, the potential future of VR and AR markets, her obsession with Blizzard’s Overwatch, and the promise of Devil May Cry 5 after the Game Developers Conference is all said and done. Are you a fan of indie games?
[00:35:53] Our Take on Google Stadia
Take it from us, Google Stadia is an amazing idea, headed up by the company in the best position of any company in the world to do it, we just have questions! Pop Tech Producer, Cody Castleberry, spitballs some ideas with Mike about the potential pitfalls and triumphs of Google’s new game streaming service. This could be the first step to a brighter gaming future. Listen in to learn more.
Explore More with Helpful Links:
·Special Guest: Cody Castleberry | Producer, ERN/ Popular Technology Radio
·Website: DIRECTV NOW
·Website: Game Developers Conference
·Website: Google Stadia
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CreditsHost: Mike Etchart
Producer: Cody Castleberry
Production Asst.: Joanne Bolden
Audio Engineer: Cody Castleberry
Copy Editor: Cody Castleberry
Special Guest: Jessica Conditt
Special Guest: Cody Castleberry